Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 10 of 30 · Next page · Last page

Hmm. Maybe im stupid, but I cant use the key!

nvm, im stupid. Gr8 game by the way.

thanks! And glad you got that figured out.

a game so graphically advanced, it shouldn't work on the GBC. 
One of the most anticipated GBC games.

(+1)

thanks! Can’t wait to get this thing finished.

Looking forward to this game! Any news at the end of the year?

I probably won’t do a big kickstarter update before the end of the year, but I’ve been adding in new areas NPCs and enemies. You can catch up on small updates on Twitter. Just posted this new art today: 

Looks amazing! One of the most interesting GBC games coming up out here in these times!

thanks! I’ve got big plans for this game, I’m glad everyone seems to dig it so far.

Please tell me this project isn't dead. :( I'm anticipating this game the most right now.

of course not! I post something new on twitter once or twice a week. I’m a solo dev so I don’t have time to hit all the platforms with updates. I will definitely update the demo here, but that’s probably still a few weeks out.  https://twitter.com/atavistgames

Oh good T-T Your game is amazing!

Even looking better than Repugnant Bounty.

I hope you put work into "stereo-fying" the tracks though.

Thanks! The music is the one thing that I don’t do, but I’ll try and make that happen.

I chip a little myself, lmk if the guy needs help.

wonder if this guys ever played dead cells   i

                                                                                               i    )

(+1)

I have! It’s a fun game, but rogue lites are hit or miss for me. I prefer a hand crafted world than replaying procedurally generated levels over and over again. But I can definitely see the comparison there at the start of the game :)

It was a joke because the start of the game looks exactly like ramparts

Hello! Is there anywhere we can report bugs?

I don’t have any official channels yet, but you can submit any bugs you find to larson@atavistgames.com Thanks!

hm, currently no collision detection in the boss fight at the top right, so cant continue :-/

same

I thought I replied to that first one, sorry. It’s a bug, I meant to block that room off. I haven’t finished the AI and collision on him yet. I’m doing a little enemy rework right now actually.

thanks for telling us. great looking game btw. i wonder if you're familiar with dead knight by backterria

(+1)

I am, actually. This game was originally titled ‘dead of knight’ but after searching to see if the name was taken I discovered Dead Knight and figured that was too similar in name and style. There is also a game called ‘dead of night’, so I changed the name to The Fallen Crown. It does looks pretty fun!

Hi, Guys I just saw the gameplay on Riggs channel, This is the best-looking GBC game I ever saw.  Great work, I love the character, it has a lot of potential, I hope this will be the start of a big and important Saga.

I hope so! I’ve got a whole sagas worth of content planned. I’ll pump out retro games as long as people are interested haha

(+2)

This looks incredible. I know that dev can be a tough thing to tell sometimes, but how far along do you think you are on this? I'm truly impressed by how much you can squeeze out of the hardware, especially as a single person team!

thanks! Depends on if we hit any stretch goals, that would mean more content, but roughly 60% or so. The target release date is about this time next year.

That's awesome, I've backed it and will look forward to the finished product. Truly looks fantastic this far!

thanks so much! I really appreciate the support. Keep an eye on the games Twitter account, I’ll be posting updates and previews for upcoming stretch goals. I just posted some concept art for the refinery area yesterday. :)

Viewing most recent comments 1 to 10 of 30 · Next page · Last page